var menu=function(){
	var t=5,z=50,s=6,a;
	function dd(n){this.n=n; this.h=[]; this.c=[]}
	dd.prototype.init=function(p,c){
		a=c; var w=document.getElementById(p), s=w.getElementsByTagName('ul'), l=s.length, i=0;
		for(i;i<l;i++){
			var h=s[i].parentNode; this.h[i]=h; this.c[i]=s[i];
			h.onmouseover=new Function(this.n+'.st('+i+',true)');
			h.onmouseout=new Function(this.n+'.st('+i+')');
		}
	}
	dd.prototype.st=function(x,f){
		var c=this.c[x], h=this.h[x], p=h.getElementsByTagName('a')[0];
		clearInterval(c.t); c.style.overflow='hidden';
		if(f){
			p.className+=' '+a;
			if(!c.mh){c.style.display='block'; c.style.height=''; c.mh=c.offsetHeight; c.style.height=0}
			if(c.mh==c.offsetHeight){c.style.overflow='visible'}
			else{c.style.zIndex=z; z++; c.t=setInterval(function(){sl(c,1)},t)}
		}else{p.className=p.className.replace(a,''); c.t=setInterval(function(){sl(c,-1)},t)}
	}
	function sl(c,f){
		var h=c.offsetHeight;
		if((h<=0&&f!=1)||(h>=c.mh&&f==1)){
			if(f==1){
			c.style.filter='';
			c.style.opacity=1;
			c.style.overflow='visible'}
			clearInterval(c.t); return
		}
		var d=(f==1)?Math.ceil((c.mh-h)/s):Math.ceil(h/s), o=h/c.mh;
		c.style.opacity=o;
		c.style.filter='alpha(opacity='+(o*100)+')';
		c.style.height=h+(d*f)+'px'
	}
	return{dd:dd}
}();

//setTimeout("setDomPopUp()",2000)
function arrow_scroll_horiz(){
	
	var ME = this	
	var play = false
	var scrollDir, s
	//alert(ME.getElementsByTagName("DIV")[0])
	this.stage = 	this.getElementsByTagName("DIV")[0]
	this.buttons=	this.getElementsByTagName("BUTTON")
	this.buttons[0].onmousedown = function(){
		scrollDir = 1
		play = true
		scrollMe()
		
		}
	this.buttons[0].onmouseup = function(){
		play = false
	}
	this.buttons[1].onmousedown = function(){
		scrollDir = -1
		play = true
		scrollMe()
		
		}
	this.buttons[1].onmouseup = function(){
		play = false
	}
	function scrollMe(){
		if (play){
			ME.stage.scrollLeft = ME.stage.scrollLeft + 5* scrollDir	
			clearTimeout(s)
			s = setTimeout(scrollMe , 30)
		}	
		
		
		
	}
	function setPlay(){
		play=false	
	
	}
	onMouseUpArr[onMouseUpArr.length]=setPlay
}
